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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,298 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

95.24.104.152:28015 checked 3d ago

Release date
Next release
In five minutes (01:25 UTC)
Source
Live server queries
Server address
95.24.104.152:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak 1

Rank

#14,058

top 63%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,058 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:15 UTC3d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address95.24.104.152:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 01:15 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average238 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average159 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does ServerName wipe, and how often?

With too few wipes of ServerName on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 23 hours have passed since this world was made.

On ServerName, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is ServerName, and is it online now?

ServerName is offline at the time of this release; it was last seen 3 days 23 hours ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 25 October 2026.

What location has been recorded for ServerName?

A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.24.104.152:28015 is its address.

Which Rust version is ServerName running?

This release lists ServerName on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does ServerName carry?

At this release ServerName is offline, having last been seen 3 days 23 hours ago. Averaged over seven days: 0 players, with a peak of 1.

What position does ServerName hold in the server rankings?

For seven-day player hours, ServerName is ranked #14,058, placing it in the top 63% of all ranked servers.

Tags, lists

Where does ServerName appear among the Rust Census lists and filters?

The Rust Census lists that ServerName fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on ServerName?

Read by the game's server browser, ServerName publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for ServerName?

A procedural map runs on ServerName, generated by the game.

What settings and rules have been listed for ServerName?

The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to ServerName?

You can open the console in Rust with F1 and enter client.connect 95.24.104.152:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.