Statistical profileOffline
MR14 Future Map Test
95.24.0.203:28015 checked 26d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,885
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,885 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on MR14 Future Map Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MR14 Future Map Test
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MR14 Future Map Test
What the server publishes and what was recorded
| Address | 95.24.0.203:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:00 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 288 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 14 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 176 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 88 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 22 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does MR14 Future Map Test wipe, and how often?
The rhythm of MR14 Future Map Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 11 hours ago.
Server details
Is MR14 Future Map Test up, and how well has it held up?
MR14 Future Map Test is offline at the time of this release; it was last seen 26 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 1 October 2026.
What location has been recorded for MR14 Future Map Test?
A region is not published by MR14 Future Map Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.24.0.203:28015 it is addressed.
What version of Rust has been recorded on MR14 Future Map Test?
This release lists MR14 Future Map Test on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on MR14 Future Map Test?
The last count for MR14 Future Map Test was 26 days 7 hours ago; it is offline at present.
In the rankings of Rust servers, where is MR14 Future Map Test placed?
For seven-day player hours, MR14 Future Map Test is ranked #13,885, placing it in the top 60% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry MR14 Future Map Test?
Included in these Rust Census lists is MR14 Future Map Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MR14 Future Map Test carry?
Read by the game's server browser, MR14 Future Map Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
How is MR14 Future Map Test configured, and what rules does it keep?
No gather rate is recorded for MR14 Future Map Test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join MR14 Future Map Test?
Enter client.connect 95.24.0.203:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.