Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,222 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Test server Neon Rust

EU 95.217.192.152:20530 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (20:40 UTC)
Source
Live server queries
Server address
95.217.192.152:20530
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 50

4% full

7-day average

0

peak 3

Rank

#7,625

top 34% · #2053 in EU

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 2 players on it, 4% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #7,625 of all ranked servers, the top 34%, and #2053 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Test server Neon Rust

Players now and over time, UTC

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC13d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC28d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC37d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC43d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC43d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test server Neon Rust

2500 · seed 9302025

Map of Test server Neon Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed9302025
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Test server Neon Rust

What the server publishes and what was recorded

Address95.217.192.152:20530
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 09:21 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average265 / 700

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Test server Neon Rust: what is it?

Test server Neon Rust wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 days 11 hours ago.

On Test server Neon Rust, what happens on wipe day?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 9 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 2.

About the server

Is Test server Neon Rust up, and how well has it held up?

Test server Neon Rust is online at the time of this release. The uptime it reports puts the last restart at about 4 days 21 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Test server Neon Rust show?

Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 31,394. Up to 2,126 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Test server Neon Rust based?

In Europe Test server Neon Rust lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 95.217.192.152:20530 it is addressed.

Which Rust version is Test server Neon Rust running?

The version in use on Test server Neon Rust is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Test server Neon Rust carry?

At counting time Test server Neon Rust recorded 2 players across 50 slots. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.

In the rankings of Rust servers, where is Test server Neon Rust placed?

This release ranks Test server Neon Rust at #7,625 for seven-day player hours, #2,053 in Europe, inside the top 34% of ranked servers.

Tag details

Where does Test server Neon Rust appear among the Rust Census lists and filters?

These Rust Census lists include Test server Neon Rust: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Test server Neon Rust: what do they indicate?

These are the tags Test server Neon Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Test server Neon Rust?

Size 2,500 and seed 9302025: that is the procedural map on Test server Neon Rust, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Test server Neon Rust configured, and what rules does it keep?

The name of Test server Neon Rust carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Test server Neon Rust?

You can open the console in Rust with F1 and enter client.connect 95.217.192.152:20530; or press Launch Rust and join on this page, and you are connected through Steam. https://hosting.alkad.org/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.