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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CronosMine Rust

95.217.119.58:28015 checked 12m ago

Release date
Next release
In five minutes (20:30 UTC)
Source
Live server queries
Server address
95.217.119.58:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on CronosMine Rust

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:52 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CronosMine Rust

2800 · seed 123456

Map of CronosMine Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size2800
Seed123456
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of CronosMine Rust

What the server publishes and what was recorded

Address95.217.119.58:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 03:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average596 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average379 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average153 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does CronosMine Rust wipe, and how often?

With too few wipes of CronosMine Rust on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 16 hours.

How is wipe day run on CronosMine Rust?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

Is CronosMine Rust up, and how well has it held up?

At the latest check, CronosMine Rust was online. The uptime it reports puts the last restart at about 8 days 18 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does CronosMine Rust perform?

Average server fps over the last 48 hours was 210, with a low of 98. Buildings, deployables and everything else in the world took the entity count to 40,850. Memory use reached 2,588 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for CronosMine Rust?

No region is published by CronosMine Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.217.119.58:28015 is its address.

Which Rust version is CronosMine Rust running?

The version in use on CronosMine Rust is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on CronosMine Rust?

CronosMine Rust stands at 0 players from 30 slots in this release. This release gives a seven-day average of 0 players.

How does CronosMine Rust compare with other servers in the rankings?

The rank for CronosMine Rust is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does CronosMine Rust appear among the Rust Census lists and filters?

These Rust Census lists include CronosMine Rust: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on CronosMine Rust carry?

Read by the game's server browser, CronosMine Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for CronosMine Rust?

CronosMine Rust runs a procedural map of size 2,800 with seed 123456, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is CronosMine Rust configured, and what rules does it keep?

The name of CronosMine Rust carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to CronosMine Rust?

Enter client.connect 95.217.119.58:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://cronosmine.com.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players Slots: 30.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.