Statistical profileOffline
ASHFALL
95.216.228.189:7785 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 70
0% full
7-day average
0
peak –
Rank
#15,555
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 70 slots.
- It ranks #15,555 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on ASHFALL
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ASHFALL
What the server publishes and what was recorded
| Address | 95.216.228.189:7785 |
|---|---|
| Region | – |
| Max players | 70 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 07:53 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 175 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 209 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 627 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 734 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 572 / 625 |
10. Quick answers
From the figures on this page.
Wipe records
When does ASHFALL wipe, and how often?
The rhythm of ASHFALL's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 14 hours ago.
About the server
How reliable is ASHFALL, and is it online now?
ASHFALL is offline at the time of this release; it was last seen 17 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 12 October 2026.
What location has been recorded for ASHFALL?
No region is given by ASHFALL. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.216.228.189:7785 is its address.
On which Rust version does ASHFALL operate?
This release lists ASHFALL on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does ASHFALL carry?
The last count for ASHFALL was 17 days 14 hours ago; it is offline at present.
In the rankings of Rust servers, where is ASHFALL placed?
For seven-day player hours, ASHFALL is ranked #15,555, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover ASHFALL?
The Rust Census lists that ASHFALL fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on ASHFALL?
These are the tags ASHFALL publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp70 (Max players): Slots: 70; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on ASHFALL?
The procedural map on ASHFALL is generated by the game, measures 3,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
On ASHFALL, what rules and settings are in force?
No gather rate is recorded for ASHFALL in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join ASHFALL?
Enter client.connect 95.216.228.189:7785 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.gameserverapp.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp70,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp70 | Max players Slots: 70. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
