Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,814 players on 11,837 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUSTTestServ

95.189.106.86:10002 checked 5d ago

Release date
Next release
In five minutes (02:15 UTC)
Source
Live server queries
Server address
95.189.106.86:10002
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,268

top 68%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on RUSTTestServ

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:40 UTC6d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSTTestServ

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUSTTestServ

What the server publishes and what was recorded

Address95.189.106.86:10002
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 13:40 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average231 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average765 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average893 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average739 / 800

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RUSTTestServ: what is it?

The rhythm of RUSTTestServ's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 7 hours have passed since this world was made.

How is wipe day run on RUSTTestServ?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is RUSTTestServ, and is it online now?

The latest count records RUSTTestServ as offline, last seen 5 days 18 hours ago. 14 of 168 hours on across the last 7 full days gives an uptime of 8%. It was first seen by Rust Census on 8 October 2026.

What location has been recorded for RUSTTestServ?

No region is published by RUSTTestServ. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.189.106.86:10002 is its address.

What version of Rust has been recorded on RUSTTestServ?

Rust network protocol 2635 and build 168909 on Linux is the version RUSTTestServ runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does RUSTTestServ carry?

The last count for RUSTTestServ was 5 days 18 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

What position does RUSTTestServ hold in the server rankings?

The rank for RUSTTestServ is #15,268 on seven-day player hours, in the top 68% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover RUSTTestServ?

These Rust Census lists include RUSTTestServ: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on RUSTTestServ?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags RUSTTestServ publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on RUSTTestServ?

A procedural map runs on RUSTTestServ, generated by the game.

What settings and rules have been listed for RUSTTestServ?

No gather rate is given in the name of RUSTTestServ. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join RUSTTestServ?

Enter client.connect 95.189.106.86:10002 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.