Statistical profileOffline
BIPfR
95.188.75.202:28015 checked 9d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,332
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,332 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on BIPfR
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of BIPfR
What the server publishes and what was recorded
| Address | 95.188.75.202:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 12:06 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 303 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 193 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 46 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 59 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on BIPfR?
Too few wipes of BIPfR are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 11 hours have passed since this world was made.
Server record
Is BIPfR up, and how well has it held up?
The latest count records BIPfR as offline, last seen 9 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 10 October 2026.
In which location is BIPfR based?
No region is given by BIPfR. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.188.75.202:28015 is its address.
Which Rust version is BIPfR running?
Rust network protocol 2634 and build 167398 on Linux is the version BIPfR runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on BIPfR?
At this release BIPfR is offline, having last been seen 9 days 1 hours ago.
In the rankings of Rust servers, where is BIPfR placed?
For seven-day player hours, BIPfR is ranked #15,332, placing it in the top 69% of all ranked servers.
Tag details
Where does BIPfR appear among the Rust Census lists and filters?
Included in these Rust Census lists is BIPfR: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on BIPfR?
Read by the game's server browser, BIPfR publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for BIPfR?
Size 3,000 and seed 12345: that is the procedural map on BIPfR, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is BIPfR configured, and what rules does it keep?
No gather rate is recorded for BIPfR in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What is the way to join BIPfR?
Enter client.connect 95.188.75.202:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.