Statistical profileOffline
DAMAGE-HUD-ISOLATED
95.182.82.154:28865 checked 19h ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#16,012
top 70%
Last wipe
21h ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 21h ago.
2. Players
Figure 1: Players on DAMAGE-HUD-ISOLATED
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DAMAGE-HUD-ISOLATED
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DAMAGE-HUD-ISOLATED
What the server publishes and what was recorded
| Address | 95.182.82.154:28865 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Nov 2026, 20:40 UTC |
| Hostname | – |
| First seen | 3 Nov 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 401 on average | 371 / 400 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 325 on average | 117 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 315 on average | 128 / 200 |
| Rustoria.co - EU Mondays | EU · groups of 12+ · weekly · 270 on average | 326 / 350 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 265 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 233 on average | 112 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DAMAGE-HUD-ISOLATED: what is it?
With too few wipes of DAMAGE-HUD-ISOLATED on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of DAMAGE-HUD-ISOLATED?
Last seen 19 hours ago, DAMAGE-HUD-ISOLATED is offline in this release. It was first seen by Rust Census on 3 November 2026.
Which location does DAMAGE-HUD-ISOLATED run from?
No region is given by DAMAGE-HUD-ISOLATED. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.182.82.154:28865 is its address.
Which Rust version is DAMAGE-HUD-ISOLATED running?
The version in use on DAMAGE-HUD-ISOLATED is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on DAMAGE-HUD-ISOLATED?
DAMAGE-HUD-ISOLATED is offline at present; its last recording was 19 hours ago. The seven-day average for this server is 0 players.
What position does DAMAGE-HUD-ISOLATED hold in the server rankings?
The rank for DAMAGE-HUD-ISOLATED is #16,012 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry DAMAGE-HUD-ISOLATED?
The Rust Census lists that DAMAGE-HUD-ISOLATED fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on DAMAGE-HUD-ISOLATED: what do they indicate?
Read by the game's server browser, DAMAGE-HUD-ISOLATED publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on DAMAGE-HUD-ISOLATED?
The game generates the procedural map on DAMAGE-HUD-ISOLATED.
What settings and rules have been listed for DAMAGE-HUD-ISOLATED?
The name of DAMAGE-HUD-ISOLATED carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What is the way to join DAMAGE-HUD-ISOLATED?
Enter client.connect 95.182.82.154:28865 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.