Statistical profileOffline
DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
95.182.82.154:28015 checked 10d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,235
top 70%
Last wipe
10d ago
weekly schedule
Next wipe
3d 6h
Sat 31 Oct, 06:45 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,235 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Saturday 31 October, 06:45 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #527 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 06:45 UTC, in 3d 6h. Its weekly schedule tag · low confidence
Usual gap
7.3 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 6h | Sat 31 Oct, 06:45 UTC | Own schedule |
| 8d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 6h | Sat 7 Nov, 06:45 UTC | Own schedule |
| 17d 6h | Sat 14 Nov, 06:45 UTC | Own schedule |
| 24d 6h | Sat 21 Nov, 06:45 UTC | Own schedule |
| 31d 6h | Sat 28 Nov, 06:45 UTC | Own schedule |
| 36d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 6h | Sat 5 Dec, 06:45 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 06:45 UTC10d ago | 1 | – | running | 0 |
| Sat 10 Oct, 07:00 UTC17d ago | 1 | halved by day 5 | 7 days | 1 |
| Fri 2 Oct, 15:07 UTC25d ago | 0 | – | 7.7 days | 0 |
| Fri 2 Oct, 07:10 UTC25d ago | 0 | – | 0.3 days | 0 |
| Sun 13 Sep, 17:44 UTC44d ago | 1 | halved by day 5 | 18.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
What the server publishes and what was recorded
| Address | 95.182.82.154:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | trio |
| Wipe schedule | weekly |
| Last wipe | 17 Oct 2026, 06:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 245 on average | 33 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 232 on average | 68 / 200 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 170 on average | 47 / 100 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 | EU · trio · 2x · weekly · 115 on average | 119 / 300 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 105 on average | 109 / 350 |
| [EU] Stevious 2x | Solo/Duo/Trio | 22/10 | EU · trio · 2x · weekly · 68 on average | 16 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
As its schedule cannot be confirmed from the few wipes of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on record, the prediction follows its tag. Saturday 31 October at 06:45 UTC is the date of its next wipe. 10 days 17 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
How is wipe day run on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 5.
About the server
What does the record show for the uptime and current status of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is offline at the time of this release; it was last seen 10 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
Which location does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run from?
Pointing to Europe is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 95.182.82.154:28015 it is addressed.
What version of Rust has been recorded on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
This release lists DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | carry?
At this release DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is offline, having last been seen 10 days 6 hours ago.
What position does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | hold in the server rankings?
For seven-day player hours, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is ranked #15,235, placing it in the top 70% of all ranked servers. The server stands at #527 among trio servers.
Tag details
Which Rust Census filters and lists cover DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Included in these Rust Census lists is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: Rust 2x servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | carry?
Read by the game's server browser, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
The game generates the procedural map on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |.
On DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, what rules and settings are in force?
A gather rate of 2x is recorded for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | in its name. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Enter client.connect 95.182.82.154:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167781,ts3
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts3 | Group limit Team size is capped at 3. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.