Statistical profileOffline
My Server
95.179.116.158:28015 checked 36d ago
Connect to this server
1. Main points
Players now
3/ 50
6% full
7-day average
0
peak –
Rank
#10,195
top 44%
Last wipe
37d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 3 players on it, 6% of its 50 slots.
- It ranks #10,195 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on My Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 19:50 UTC37d ago | 4 | – | running | 0 |
| Mon 21 Sep, 17:09 UTC38d ago | 4 | – | 1.1 days | 0 |
| Sun 20 Sep, 17:12 UTC39d ago | 7 | – | 1 days | 2 |
| Fri 18 Sep, 18:23 UTC41d ago | 7 | – | 2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server
What the server publishes and what was recorded
| Address | 95.179.116.158:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 19:50 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 270 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 856 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 51 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 924 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 759 / 800 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on My Server?
My Server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 37 days.
How is wipe day run on My Server?
Recent wipes drew an average peak of 5 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server details
How reliable is My Server, and is it online now?
The latest count records My Server as offline, last seen 36 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.
What location has been recorded for My Server?
No region is published by My Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.179.116.158:28015 is its address.
Which Rust version is My Server running?
Rust network protocol 2633 and build 165217 on Windows is the version My Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on My Server?
The last count for My Server was 36 days 23 hours ago; it is offline at present.
How does My Server compare with other servers in the rankings?
The rank for My Server is #10,195 on seven-day player hours, in the top 44% of ranked servers.
Lists and tags
Where does My Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is My Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags My Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on My Server?
The game generates the procedural map on My Server.
On My Server, what rules and settings are in force?
The name of My Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join My Server?
You can open the console in Rust with F1 and enter client.connect 95.179.116.158:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.