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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

95.167.183.169:28015 checked 1d ago

Release date
Next release
In five minutes (13:35 UTC)
Source
Live server queries
Server address
95.167.183.169:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#7,668

top 34%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,668 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

AveragePeak
00.250.50.75109:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep22 Oct25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:28 UTC11d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address95.167.183.169:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 11:28 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ServerName?

With too few wipes of ServerName on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 11 days 6 hours ago.

Server record

What does the record show for the uptime and current status of ServerName?

ServerName is offline at the time of this release; it was last seen 28 hours ago. A total of 16 of 168 hours were up over 7 full days, which is 10% of the time. The first sighting of it by Rust Census was on 19 September 2026.

Which location does ServerName run from?

No region is given by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.167.183.169:28015 is its address.

On which Rust version does ServerName operate?

The version in use on ServerName is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does ServerName carry?

ServerName is offline at present; its last recording was 28 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

What position does ServerName hold in the server rankings?

For seven-day player hours, ServerName is ranked #7,668, placing it in the top 34% of all ranked servers.

Tag details

Where does ServerName appear among the Rust Census lists and filters?

Included in these Rust Census lists is ServerName: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ServerName carry?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on ServerName?

ServerName runs a procedural map, which the game generates.

How is ServerName configured, and what rules does it keep?

No gather rate is recorded for ServerName in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join ServerName?

Enter client.connect 95.167.183.169:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.