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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,616 players on 11,643 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pyro's Build Server

95.165.72.232:28015 checked 7h ago

moddedoxide
Release date
Next release
In five minutes (18:05 UTC)
Source
Live server queries
Server address
95.165.72.232:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 1

Rank

#6,673

top 30%

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #6,673 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Pyro's Build Server

Players now and over time, UTC

AveragePeak
00.250.50.75115:0017:0019:0007:0016:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:34 UTC11d ago 2 – running 0
Fri 16 Oct, 07:14 UTC11d ago 2 – 0.3 days 1
Thu 15 Oct, 19:14 UTC12d ago 2 – 0.5 days 1
Fri 9 Oct, 13:14 UTC18d ago 1 held half 6.3 days 1
Thu 8 Oct, 10:17 UTC19d ago 3 – 1.1 days 1
Sat 3 Oct, 12:12 UTC24d ago 1 held half 4.9 days 1
Thu 1 Oct, 15:28 UTC26d ago 2 – 1.9 days 1
Thu 1 Oct, 05:20 UTC26d ago 3 – 0.4 days 1
Wed 30 Sep, 19:08 UTC27d ago 3 – 0.4 days 1
Tue 29 Sep, 09:04 UTC28d ago 1 – 1.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Pyro's Build Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Pyro's Build Server

What the server publishes and what was recorded

Address95.165.72.232:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 11:08 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average76 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average160 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average51 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average14 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average3 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average16 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Pyro's Build Server wipe, and how often?

Pyro's Build Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 11 days 14 hours have passed since this world was made.

How is wipe day run on Pyro's Build Server?

Recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

Is Pyro's Build Server up, and how well has it held up?

Last seen 7 hours ago, Pyro's Build Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 31 of them, or 18%. First recorded by Rust Census on 25 September 2026.

Which location does Pyro's Build Server run from?

No region is published by Pyro's Build Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.165.72.232:28015 is its address.

Which Rust version is Pyro's Build Server running?

Rust network protocol 2635 and build 168909 on Linux is the version Pyro's Build Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Pyro's Build Server?

The last count for Pyro's Build Server was 7 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.

What position does Pyro's Build Server hold in the server rankings?

The rank for Pyro's Build Server is #6,673 on seven-day player hours, in the top 30% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Pyro's Build Server?

Included in these Rust Census lists is Pyro's Build Server: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Pyro's Build Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Pyro's Build Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Pyro's Build Server?

Pyro's Build Server runs a procedural map, which the game generates.

On Pyro's Build Server, what rules and settings are in force?

No gather rate is given in the name of Pyro's Build Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Pyro's Build Server?

You can open the console in Rust with F1 and enter client.connect 95.165.72.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.