Statistical profileOffline
Rapid | Trio | EU One Grid
95.156.225.20:25591 checked 18h ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Rapid | Trio | EU One Grid
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:19 UTC14d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rapid | Trio | EU One Grid
What the server publishes and what was recorded
| Address | 95.156.225.20:25591 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 22:19 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 66 on average | 88 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 17 on average | 38 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 4 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 12 on average | 17 / 550 |
| 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10 | EU · trio · monthly · 11 on average | 27 / 550 |
| TRAVELER TRIO [MAX 3] Wipe 28.10 | EU · trio · weekly · 9 on average | 25 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rapid | Trio | EU One Grid?
With too few wipes of Rapid | Trio | EU One Grid on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 days 19 hours have passed since this world was made.
What should you expect on wipe day at Rapid | Trio | EU One Grid?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
About the server
Is Rapid | Trio | EU One Grid up, and how well has it held up?
Last seen 18 hours ago, Rapid | Trio | EU One Grid is offline in this release. The uptime it reports puts the last restart at about 30 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 October 2026.
What does the performance record of Rapid | Trio | EU One Grid show?
Average server fps over the last 48 hours was 240, with a low of 237. Buildings, deployables and everything else in the world took the entity count to 9,566. Memory use reached 1,200 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rapid | Trio | EU One Grid run from?
No region tag is published by Rapid | Trio | EU One Grid, but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.156.225.20:25591 is its address.
Which Rust version is Rapid | Trio | EU One Grid running?
This release lists Rapid | Trio | EU One Grid on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Rapid | Trio | EU One Grid carry?
Rapid | Trio | EU One Grid is offline at present; its last recording was 18 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Rapid | Trio | EU One Grid placed?
The rank for Rapid | Trio | EU One Grid is #15,310 on seven-day player hours, in the top 69% of ranked servers. Within trio servers this release ranks it #515.
Tag details
Which Rust Census filters and lists cover Rapid | Trio | EU One Grid?
Included in these Rust Census lists is Rapid | Trio | EU One Grid: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
The tags on Rapid | Trio | EU One Grid: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): The limit is 3 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rapid | Trio | EU One Grid publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Rapid | Trio | EU One Grid?
The procedural map on Rapid | Trio | EU One Grid is generated by the game, measures 1,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for Rapid | Trio | EU One Grid?
The name of Rapid | Trio | EU One Grid carries no gather rate. A limit of 3 players applies to groups (trio). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Rapid | Trio | EU One Grid?
Enter client.connect 95.156.225.20:25591 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rapidrust.eu.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts3 | Group limit The limit is 3 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
