Statistical profileOffline
Server name on in-game server list
95.155.254.73:28015 checked 32d ago
Connect to this server
1. Main points
Players now
2/ 5
40% full
7-day average
0
peak –
Rank
#12,565
top 54%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 40% of its 5 slots.
- It ranks #12,565 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 95.155.254.73:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 12:29 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Server name on in-game server list?
Too few wipes of Server name on in-game server list are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 32 days 7 hours ago.
Server details
What does the record show for the uptime and current status of Server name on in-game server list?
Server name on in-game server list is offline at the time of this release; it was last seen 32 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 26 September 2026.
What location has been recorded for Server name on in-game server list?
A region is not published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.155.254.73:28015 is its address.
What version of Rust has been recorded on Server name on in-game server list?
The version in use on Server name on in-game server list is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Server name on in-game server list?
At this release Server name on in-game server list is offline, having last been seen 32 days 6 hours ago.
How does Server name on in-game server list compare with other servers in the rankings?
The rank for Server name on in-game server list is #12,565 on seven-day player hours, in the top 54% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Server name on in-game server list?
Included in these Rust Census lists is Server name on in-game server list: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Server name on in-game server list publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
What settings and rules have been listed for Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Server name on in-game server list?
Enter client.connect 95.155.254.73:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.