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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,604 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PVE-LiveRust (test)

95.143.190.23:35003 checked 13m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (04:20 UTC)
Source
Live server queries
Server address
95.143.190.23:35003
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#5,101

top 23%

Last wipe

11h ago

biweekly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,101 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on PVE-LiveRust (test)

Players now and over time, UTC

AveragePeakWipe
00.511.5205:0014:0023:0007:0016:0003:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020005:0014:0023:0007:0016:0003:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Usual gap

9.1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 5.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 14hThu 5 Nov, 19:00 UTCForce wipe FW
13d 12hWed 11 Nov, 17:02 UTCOwn schedule
27d 12hWed 25 Nov, 17:02 UTCOwn schedule
35d 14hThu 3 Dec, 19:00 UTCForce wipe FW
41d 12hWed 9 Dec, 17:02 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:02 UTC11h ago – – running 1
Mon 19 Oct, 15:29 UTC9d ago 5 halved by day 3 9.1 days 1
Sat 3 Oct, 12:11 UTC25d ago 2 halved by day 8 16.1 days 0
Fri 2 Oct, 15:16 UTC26d ago 2 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PVE-LiveRust (test)

3500 · seed 457348898

Map of PVE-LiveRust (test)

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed457348898
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of PVE-LiveRust (test)

What the server publishes and what was recorded

Address95.143.190.23:35003
Region–
Max players100
Group limit30 max
Wipe schedulebiweekly
Last wipe28 Oct 2026, 17:02 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

LiveRUST (Х3-Х5) Это новый взгляд на выживание! Крафт привилегий и много другого. Bradley на всех РТ (Easy, Medium, hard, Expert) Уникальная игровая RPG система. Большое количество игровых мобов. Автоматические ивенты с ценным лутом. Не теряется рюкзак после смерти. Особый крафт привилегий. Мгновенный крафт, нет отката на спальниках, Большое количество событий и ивентов.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average226 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average89 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average114 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average42 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average10 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average33 / 250

11. Quick answers

From the figures on this page.

Wipe details

When does PVE-LiveRust (test) wipe, and how often?

As its schedule cannot be confirmed from the few wipes of PVE-LiveRust (test) on record, the prediction follows its tag. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 11 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On PVE-LiveRust (test), what happens on wipe day?

Recent wipes drew an average peak of 3 players. On the latest wipe, 26 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 5.5.

Server details

Is PVE-LiveRust (test) up, and how well has it held up?

At the latest check, PVE-LiveRust (test) was online. The uptime it reports puts the last restart at about 1 hours ago. 166 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of PVE-LiveRust (test) show?

The figures for the last 48 hours give an average of 153 server fps and a minimum of 115. The world carried up to 74,872 entities, including buildings, deployables and all else. Up to 2,868 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is PVE-LiveRust (test) based?

A region is not published by PVE-LiveRust (test). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.143.190.23:35003 it is addressed.

What version of Rust has been recorded on PVE-LiveRust (test)?

Rust network protocol 2635 and build 168909 on Linux is the version PVE-LiveRust (test) runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on PVE-LiveRust (test)?

PVE-LiveRust (test) stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.

How does PVE-LiveRust (test) compare with other servers in the rankings?

For seven-day player hours, PVE-LiveRust (test) is ranked #5,101, placing it in the top 23% of all ranked servers.

Tag details

Where does PVE-LiveRust (test) appear among the Rust Census lists and filters?

The Rust Census lists that PVE-LiveRust (test) fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What is meant by each tag shown on PVE-LiveRust (test)?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags PVE-LiveRust (test) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for PVE-LiveRust (test)?

Size 3,500 and seed 457348898: that is the procedural map on PVE-LiveRust (test), generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is PVE-LiveRust (test) configured, and what rules does it keep?

The name of PVE-LiveRust (test) carries no gather rate. The group limit is 30 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to PVE-LiveRust (test)?

Enter client.connect 95.143.190.23:35003 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts30Group limit Team size is capped at 30.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.