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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,961 players on 11,689 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

95.105.3.37:28015 checked 20d ago

Release date
Next release
In five minutes (13:45 UTC)
Source
Live server queries
Server address
95.105.3.37:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#12,696

top 57%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #12,696 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:10 UTC20d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address95.105.3.37:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 12:10 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average600 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average376 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average159 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average84 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Test?

Too few wipes of Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 20 days 22 hours ago.

How is wipe day run on Test?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Test, and is it online now?

Test is offline at the time of this release; it was last seen 20 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 7 October 2026.

What location has been recorded for Test?

No region is published by Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.105.3.37:28015 is its address.

What version of Rust has been recorded on Test?

This release lists Test on Rust network protocol 2634 and build 167058, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Test carry?

At this release Test is offline, having last been seen 20 days 21 hours ago.

How does Test compare with other servers in the rankings?

The rank for Test is #12,696 on seven-day player hours, in the top 57% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Test?

Included in these Rust Census lists is Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Test?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): The server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Test?

A procedural map runs on Test, generated by the game.

How is Test configured, and what rules does it keep?

The name of Test carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Test?

You can open the console in Rust with F1 and enter client.connect 95.105.3.37:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build The server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.