Statistical profileOffline
Timeweb Cloud
95.104.198.82:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,249
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,249 of all ranked servers, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on Timeweb Cloud
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Timeweb Cloud
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Timeweb Cloud
What the server publishes and what was recorded
| Address | 95.104.198.82:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 16:45 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 586 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 372 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 144 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Timeweb Cloud wipe, and how often?
The rhythm of Timeweb Cloud's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 39 days 3 hours have passed since this world was made.
Server record
How reliable is Timeweb Cloud, and is it online now?
Timeweb Cloud is offline at the time of this release; it was last seen 39 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 19 September 2026.
In which location is Timeweb Cloud based?
A region is not published by Timeweb Cloud. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.104.198.82:28015 is its address.
Which Rust version is Timeweb Cloud running?
This release lists Timeweb Cloud on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Timeweb Cloud?
At this release Timeweb Cloud is offline, having last been seen 39 days 1 hours ago.
How does Timeweb Cloud compare with other servers in the rankings?
The rank for Timeweb Cloud is #13,249 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Timeweb Cloud appear among the Rust Census lists and filters?
These Rust Census lists include Timeweb Cloud: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Timeweb Cloud?
These are the tags Timeweb Cloud publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Timeweb Cloud?
A procedural map runs on Timeweb Cloud, generated by the game.
How is Timeweb Cloud configured, and what rules does it keep?
No gather rate is recorded for Timeweb Cloud in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Timeweb Cloud?
Enter client.connect 95.104.198.82:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.