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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,904 players on 11,832 servers
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Statistical profileOffline

Test Achivments

94.67.158.74:28015 checked 9d ago

Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
94.67.158.74:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#12,981

top 59%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #12,981 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on Test Achivments

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:48 UTC9d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Achivments

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Achivments

What the server publishes and what was recorded

Address94.67.158.74:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 17:33 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average569 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average33 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average296 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average125 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120 / 225

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Test Achivments?

Too few wipes of Test Achivments are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 9 days 4 hours.

How is wipe day run on Test Achivments?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Test Achivments, and is it online now?

Test Achivments is offline at the time of this release; it was last seen 9 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 18 October 2026.

In which location is Test Achivments based?

A region is not published by Test Achivments. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 94.67.158.74:28015 is its address.

On which Rust version does Test Achivments operate?

Rust network protocol 2634 and build 167781 on Windows is the version Test Achivments runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Test Achivments carry?

At this release Test Achivments is offline, having last been seen 9 days 2 hours ago.

In the rankings of Rust servers, where is Test Achivments placed?

The rank for Test Achivments is #12,981 on seven-day player hours, in the top 59% of ranked servers.

Lists and tags

Where does Test Achivments appear among the Rust Census lists and filters?

Included in these Rust Census lists is Test Achivments: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Test Achivments carry?

Read by the game's server browser, Test Achivments publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Test Achivments?

The game generates the procedural map on Test Achivments.

On Test Achivments, what rules and settings are in force?

The name of Test Achivments carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Test Achivments?

You can open the console in Rust with F1 and enter client.connect 94.67.158.74:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.