Statistical profileOffline
LocalTest
94.54.248.203:28015 checked 16d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#14,723
top 67%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #14,723 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on LocalTest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LocalTest
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LocalTest
What the server publishes and what was recorded
| Address | 94.54.248.203:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 18:48 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 62 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 983 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does LocalTest wipe, and how often?
Too few wipes of LocalTest are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 days 20 hours ago.
About the server
Is LocalTest up, and how well has it held up?
LocalTest is offline at the time of this release; it was last seen 16 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 12 October 2026.
In which location is LocalTest based?
No region is given by LocalTest. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.54.248.203:28015 it is addressed.
What version of Rust has been recorded on LocalTest?
Rust network protocol 2634 and build 167584 on Windows is the version LocalTest runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on LocalTest?
The last count for LocalTest was 16 days 16 hours ago; it is offline at present.
In the rankings of Rust servers, where is LocalTest placed?
The rank for LocalTest is #14,723 on seven-day player hours, in the top 67% of ranked servers.
Tag details
Which Rust Census filters and lists cover LocalTest?
The Rust Census lists that LocalTest fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on LocalTest?
Read by the game's server browser, LocalTest publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for LocalTest?
LocalTest runs a procedural map, which the game generates.
How is LocalTest configured, and what rules does it keep?
The name of LocalTest carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to LocalTest?
Enter client.connect 94.54.248.203:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167584 | Build The server runs game build 167584. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.