Statistical profileOffline
Rust
EU 94.54.124.53:30015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,960
top 71% · #2512 in EU
Last wipe
105d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 300 slots.
- It ranks #15,960 of all ranked servers, the top 71%, and #2512 in EU, on player hours over the last seven days.
- Its current map went up 105d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust
What the server publishes and what was recorded
| Address | 94.54.124.53:30015 |
|---|---|
| Region | EU |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 15 Jul 2026, 18:04 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 238 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 116 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 68 on average | 366 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 379 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust?
An estimate from the force wipe gives the next wipe of Rust. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 105 days 21 hours ago. Its tags carry a monthly wipe schedule.
About the server
Is Rust up, and how well has it held up?
The latest count records Rust as offline, last seen 22 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.
Which location does Rust run from?
Its EU tag is how Rust lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.54.124.53:30015 it is addressed.
What version of Rust has been recorded on Rust?
Rust network protocol 2631 and build 158240 on Windows is the version Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Rust?
Rust is offline at present; its last recording was 22 days 6 hours ago.
In the rankings of Rust servers, where is Rust placed?
This release ranks Rust at #15,960 for seven-day player hours, #2,512 in Europe, inside the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust?
These Rust Census lists include Rust: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Rust?
gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): To connect, your game version must match protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it are the tags Rust publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Rust?
Rust runs a procedural map, which the game generates.
What settings and rules have been listed for Rust?
No gather rate is given in the name of Rust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Rust?
Enter client.connect 94.54.124.53:30015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2631,^m,^v,EU,gmrust,cs158240,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players The server holds 300 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2631 | Protocol To connect, your game version must match protocol 2631. |
cs158240 | Build Game build: 158240. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.