Statistical profileOffline
your_server_name
94.41.129.84:28015 checked 8d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,023
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,023 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on your_server_name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:50 UTC8d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of your_server_name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of your_server_name
What the server publishes and what was recorded
| Address | 94.41.129.84:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 16:35 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 107 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on your_server_name?
With too few wipes of your_server_name on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 8 days 11 hours ago.
How is wipe day run on your_server_name?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of your_server_name?
The latest count records your_server_name as offline, last seen 8 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 19 October 2026.
In which location is your_server_name based?
No region is published by your_server_name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 94.41.129.84:28015 it is addressed.
Which Rust version is your_server_name running?
This release lists your_server_name on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for your_server_name?
The last count for your_server_name was 8 days 8 hours ago; it is offline at present.
In the rankings of Rust servers, where is your_server_name placed?
The rank for your_server_name is #13,023 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry your_server_name?
Included in these Rust Census lists is your_server_name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on your_server_name: what do they indicate?
Read by the game's server browser, your_server_name publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on your_server_name?
A procedural map runs on your_server_name, generated by the game.
How is your_server_name configured, and what rules does it keep?
No gather rate is recorded for your_server_name in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join your_server_name?
You can open the console in Rust with F1 and enter client.connect 94.41.129.84:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.