Statistical profileOffline
Coad | 100 Legit | Trust
94.31.94.19:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 999
0% full
7-day average
0
peak –
Rank
#15,950
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 999 slots.
- It ranks #15,950 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Coad | 100 Legit | Trust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:24 UTC23d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Coad | 100 Legit | Trust
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Coad | 100 Legit | Trust
What the server publishes and what was recorded
| Address | 94.31.94.19:28015 |
|---|---|
| Region | – |
| Max players | 999 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 22:58 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 295 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 256 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 123 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Coad | 100 Legit | Trust?
The rhythm of Coad | 100 Legit | Trust's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 9 hours have passed since this world was made.
What should you expect on wipe day at Coad | 100 Legit | Trust?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Coad | 100 Legit | Trust?
Last seen 23 days 7 hours ago, Coad | 100 Legit | Trust is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 5 October 2026.
In which location is Coad | 100 Legit | Trust based?
A region is not published by Coad | 100 Legit | Trust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.31.94.19:28015 it is addressed.
Which Rust version is Coad | 100 Legit | Trust running?
This release lists Coad | 100 Legit | Trust on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Coad | 100 Legit | Trust?
The last count for Coad | 100 Legit | Trust was 23 days 7 hours ago; it is offline at present.
In the rankings of Rust servers, where is Coad | 100 Legit | Trust placed?
The rank for Coad | 100 Legit | Trust is #15,950 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does Coad | 100 Legit | Trust appear among the Rust Census lists and filters?
These Rust Census lists include Coad | 100 Legit | Trust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Coad | 100 Legit | Trust?
Read by the game's server browser, Coad | 100 Legit | Trust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp999 (Max players): The server holds 999 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On Coad | 100 Legit | Trust, what rules and settings are in force?
No gather rate is recorded for Coad | 100 Legit | Trust in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join Coad | 100 Legit | Trust?
Enter client.connect 94.31.94.19:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp999,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp999 | Max players The server holds 999 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.