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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,057 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MCT Rust

94.31.82.100:28015 checked 44d ago

Release date
Next release
In five minutes (13:03 UTC)
Source
Live server queries
Server address
94.31.82.100:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on MCT Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MCT Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MCT Rust

What the server publishes and what was recorded

Address94.31.82.100:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 17:17 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average654 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average399 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average43 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average174 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average103 / 125

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for MCT Rust: what is it?

With too few wipes of MCT Rust on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 48 days 18 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of MCT Rust?

The latest count records MCT Rust as offline, last seen 44 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is MCT Rust based?

No region is published by MCT Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.31.82.100:28015 it is addressed.

Which Rust version is MCT Rust running?

This release lists MCT Rust on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for MCT Rust?

At this release MCT Rust is offline, having last been seen 44 days 22 hours ago.

Tag details

Where does MCT Rust appear among the Rust Census lists and filters?

The Rust Census lists that MCT Rust fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on MCT Rust: what do they indicate?

Read by the game's server browser, MCT Rust publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on MCT Rust?

The game generates the procedural map on MCT Rust.

On MCT Rust, what rules and settings are in force?

No gather rate is recorded for MCT Rust in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join MCT Rust?

Enter client.connect 94.31.82.100:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build The server runs game build 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.