Statistical profileOffline
boymoy
94.29.28.230:28015 checked 5d ago
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1. Main points
Players now
1/ 6
17% full
7-day average
1
peak 1
Rank
#14,047
top 63%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #14,047 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on boymoy
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of boymoy
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of boymoy
What the server publishes and what was recorded
| Address | 94.29.28.230:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 11:11 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 324 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 99 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 120 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on boymoy?
With too few wipes of boymoy on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 10 hours have passed since this world was made.
Server details
How reliable is boymoy, and is it online now?
boymoy is offline at the time of this release; it was last seen 5 days 10 hours ago. Of the 96 hours in the last 4 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 October 2026.
Which location does boymoy run from?
A region is not published by boymoy. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.29.28.230:28015 it is addressed.
On which Rust version does boymoy operate?
This release lists boymoy on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does boymoy carry?
At this release boymoy is offline, having last been seen 5 days 10 hours ago. Averaged over seven days: 1 players, with a peak of 1.
In the rankings of Rust servers, where is boymoy placed?
For seven-day player hours, boymoy is ranked #14,047, placing it in the top 63% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover boymoy?
The Rust Census lists that boymoy fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on boymoy: what do they indicate?
Read by the game's server browser, boymoy publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for boymoy?
boymoy runs a procedural map, which the game generates.
What settings and rules have been listed for boymoy?
No gather rate is given in the name of boymoy. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to boymoy?
Enter client.connect 94.29.28.230:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp6 | Max players The server holds 6 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.