Statistical profileOffline
boymoy
94.29.16.201:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #16,009 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on boymoy
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of boymoy
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of boymoy
What the server publishes and what was recorded
| Address | 94.29.16.201:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 09:53 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 218 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 128 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on boymoy?
The rhythm of boymoy's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 23 days 18 hours ago.
Server details
Is boymoy up, and how well has it held up?
Last seen 23 days 16 hours ago, boymoy is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 4 October 2026.
Which location does boymoy run from?
No region is given by boymoy. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.29.16.201:28015 is its address.
On which Rust version does boymoy operate?
The version in use on boymoy is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for boymoy?
The last count for boymoy was 23 days 16 hours ago; it is offline at present.
What position does boymoy hold in the server rankings?
The rank for boymoy is #16,009 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry boymoy?
Included in these Rust Census lists is boymoy: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on boymoy?
These are the tags boymoy publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for boymoy?
boymoy runs a procedural map, which the game generates.
What settings and rules have been listed for boymoy?
No gather rate is recorded for boymoy in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join boymoy?
Enter client.connect 94.29.16.201:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.