Statistical profileOffline
TEST
94.25.238.21:28015 checked 5d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 94.25.238.21:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 13:19 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 385 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 988 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 56 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 28 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TEST?
With too few wipes of TEST on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 22 days 3 hours ago.
Server details
Is TEST up, and how well has it held up?
TEST is offline at the time of this release; it was last seen 5 days 6 hours ago. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. It was first seen by Rust Census on 24 October 2026.
In which location is TEST based?
A region is not published by TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.25.238.21:28015 is its address.
What version of Rust has been recorded on TEST?
The version in use on TEST is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on TEST?
The last count for TEST was 5 days 6 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
How does TEST compare with other servers in the rankings?
For seven-day player hours, TEST is ranked #15,327, placing it in the top 69% of all ranked servers.
Tags, lists
Where does TEST appear among the Rust Census lists and filters?
These Rust Census lists include TEST: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on TEST: what do they indicate?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on TEST?
The game generates the procedural map on TEST.
How is TEST configured, and what rules does it keep?
No gather rate is given in the name of TEST. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to TEST?
Enter client.connect 94.25.238.21:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.