Statistical profileOffline
first_server
94.25.229.73:28015 checked 32d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,124
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #14,124 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on first_server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of first_server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of first_server
What the server publishes and what was recorded
| Address | 94.25.229.73:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 09:08 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 395 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 90 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does first_server wipe, and how often?
With too few wipes of first_server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 1 hours have passed since this world was made.
Server record
How reliable is first_server, and is it online now?
first_server is offline at the time of this release; it was last seen 32 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 25 September 2026.
Which location does first_server run from?
No region is given by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 94.25.229.73:28015 is its address.
On which Rust version does first_server operate?
This release lists first_server on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for first_server?
The last count for first_server was 32 days 11 hours ago; it is offline at present.
What position does first_server hold in the server rankings?
The rank for first_server is #14,124 on seven-day player hours, in the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover first_server?
These Rust Census lists include first_server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on first_server: what do they indicate?
These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on first_server?
A procedural map runs on first_server, generated by the game.
On first_server, what rules and settings are in force?
No gather rate is recorded for first_server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join first_server?
You can open the console in Rust with F1 and enter client.connect 94.25.229.73:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.