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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,066 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

94.25.229.45:28015 checked 29d ago

Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
94.25.229.45:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#14,561

top 61%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #14,561 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address94.25.229.45:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 09:08 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average379 / 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average19 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average27 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average198 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98 / 225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average37 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for first_server: what is it?

Too few wipes of first_server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days 22 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of first_server?

The latest count records first_server as offline, last seen 29 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 28 September 2026.

What location has been recorded for first_server?

A region is not published by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 94.25.229.45:28015 is its address.

Which Rust version is first_server running?

This release lists first_server on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for first_server?

At this release first_server is offline, having last been seen 29 days 5 hours ago.

What position does first_server hold in the server rankings?

For seven-day player hours, first_server is ranked #14,561, placing it in the top 61% of all ranked servers.

Tag details

Which Rust Census filters and lists cover first_server?

These Rust Census lists include first_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server carry?

Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for first_server?

A procedural map runs on first_server, generated by the game.

On first_server, what rules and settings are in force?

The name of first_server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What steps are needed to join first_server?

Enter client.connect 94.25.229.45:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.