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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

94.25.229.1:28015 checked 2d ago

Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
94.25.229.1:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#8,765

top 39%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,765 of all ranked servers, the top 39%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address94.25.229.1:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 09:40 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for first_server: what is it?

Too few wipes of first_server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 9 hours ago.

Server details

How reliable is first_server, and is it online now?

first_server is offline at the time of this release; it was last seen 2 days 20 hours ago. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. First recorded by Rust Census on 25 October 2026.

In which location is first_server based?

No region is published by first_server. Rust Census does not look up where the machine stands; it shows where a server says it is. 94.25.229.1:28015 is its address.

What version of Rust has been recorded on first_server?

Rust network protocol 2635 and build 168909 on Windows is the version first_server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does first_server carry?

At this release first_server is offline, having last been seen 2 days 20 hours ago. Averaged over seven days: 1 players, with a peak of 1.

In the rankings of Rust servers, where is first_server placed?

For seven-day player hours, first_server is ranked #8,765, placing it in the top 39% of all ranked servers.

Tag details

Which Rust Census filters and lists cover first_server?

Included in these Rust Census lists is first_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server carry?

Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on first_server?

The game generates the procedural map on first_server.

On first_server, what rules and settings are in force?

The name of first_server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to first_server?

Enter client.connect 94.25.229.1:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.