Statistical profileOffline
first_server
94.25.228.3:28015 checked 16d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,470
top 61%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,470 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on first_server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of first_server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of first_server
What the server publishes and what was recorded
| Address | 94.25.228.3:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 20:18 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does first_server wipe, and how often?
Too few wipes of first_server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 21 hours.
About the server
What does the record show for the uptime and current status of first_server?
The latest count records first_server as offline, last seen 16 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 11 October 2026.
What location has been recorded for first_server?
A region is not published by first_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 94.25.228.3:28015 it is addressed.
Which Rust version is first_server running?
This release lists first_server on Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for first_server?
first_server is offline at present; its last recording was 16 days 18 hours ago.
How does first_server compare with other servers in the rankings?
The rank for first_server is #13,470 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry first_server?
The Rust Census lists that first_server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on first_server?
Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on first_server?
A procedural map runs on first_server, generated by the game.
On first_server, what rules and settings are in force?
No gather rate is recorded for first_server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join first_server?
You can open the console in Rust with F1 and enter client.connect 94.25.228.3:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.