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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,835 players on 11,681 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

94.25.228.162:28015 checked 23d ago

Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
94.25.228.162:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,778

top 61%

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,778 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address94.25.228.162:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 20:18 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average105 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does first_server wipe, and how often?

The rhythm of first_server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 7 hours have passed since this world was made.

Server record

Is first_server up, and how well has it held up?

Last seen 23 days 1 hours ago, first_server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 5 October 2026.

What location has been recorded for first_server?

No region is published by first_server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.25.228.162:28015 it is addressed.

Which Rust version is first_server running?

The version in use on first_server is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for first_server?

The last count for first_server was 23 days 1 hours ago; it is offline at present.

What position does first_server hold in the server rankings?

The rank for first_server is #13,778 on seven-day player hours, in the top 61% of ranked servers.

Tag details

On Rust Census, which lists and filters carry first_server?

These Rust Census lists include first_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on first_server: what do they indicate?

Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for first_server?

A procedural map runs on first_server, generated by the game.

How is first_server configured, and what rules does it keep?

No gather rate is given in the name of first_server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to first_server?

Enter client.connect 94.25.228.162:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.