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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,323 players on 11,766 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

94.25.228.14:28015 checked 17d ago

Release date
Next release
In five minutes (14:50 UTC)
Source
Live server queries
Server address
94.25.228.14:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,581

top 61%

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,581 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address94.25.228.14:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 20:18 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average388 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average48 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for first_server: what is it?

With too few wipes of first_server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 23 days 15 hours.

Server details

What does the record show for the uptime and current status of first_server?

first_server is offline at the time of this release; it was last seen 17 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 10 October 2026.

What location has been recorded for first_server?

No region is given by first_server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.25.228.14:28015 it is addressed.

Which Rust version is first_server running?

Rust network protocol 2634 and build 167398 on Windows is the version first_server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for first_server?

first_server is offline at present; its last recording was 17 days 21 hours ago.

What position does first_server hold in the server rankings?

The rank for first_server is #13,581 on seven-day player hours, in the top 61% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover first_server?

These Rust Census lists include first_server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on first_server?

Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on first_server?

A procedural map runs on first_server, generated by the game.

What settings and rules have been listed for first_server?

No gather rate is given in the name of first_server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join first_server?

Enter client.connect 94.25.228.14:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.