Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,873 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

94.25.228.104:28015 checked 32d ago

Release date
Next release
In five minutes (12:42 UTC)
Source
Live server queries
Server address
94.25.228.104:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,896

top 61%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,896 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address94.25.228.104:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 09:08 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average325 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does first_server wipe, and how often?

Too few wipes of first_server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 32 days 21 hours ago.

Server record

How reliable is first_server, and is it online now?

first_server is offline at the time of this release; it was last seen 32 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 25 September 2026.

Which location does first_server run from?

A region is not published by first_server. Rust Census does not look up where the machine stands; it shows where a server says it is. 94.25.228.104:28015 is its address.

On which Rust version does first_server operate?

This release lists first_server on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for first_server?

The last count for first_server was 32 days 18 hours ago; it is offline at present.

How does first_server compare with other servers in the rankings?

The rank for first_server is #13,896 on seven-day player hours, in the top 61% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry first_server?

The Rust Census lists that first_server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on first_server: what do they indicate?

These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for first_server?

The game generates the procedural map on first_server.

What settings and rules have been listed for first_server?

No gather rate is recorded for first_server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to first_server?

You can open the console in Rust with F1 and enter client.connect 94.25.228.104:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp500Max players Slots: 500.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.