Statistical profileOffline
Timeweb Cloud
94.243.10.136:28015 checked 30d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#16,879
top 72%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #16,879 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Timeweb Cloud
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Timeweb Cloud
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Timeweb Cloud
What the server publishes and what was recorded
| Address | 94.243.10.136:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 23:39 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 496 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 249 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 92 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 104 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Timeweb Cloud: what is it?
With too few wipes of Timeweb Cloud on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 30 days 23 hours.
Server record
Is Timeweb Cloud up, and how well has it held up?
Timeweb Cloud is offline at the time of this release; it was last seen 30 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.
Which location does Timeweb Cloud run from?
No region is given by Timeweb Cloud. Rust Census does not look up where the machine stands; it shows where a server says it is. 94.243.10.136:28015 is its address.
What version of Rust has been recorded on Timeweb Cloud?
Rust network protocol 2633 and build 165217 on Windows is the version Timeweb Cloud runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Timeweb Cloud carry?
Timeweb Cloud is offline at present; its last recording was 30 days 23 hours ago.
What position does Timeweb Cloud hold in the server rankings?
The rank for Timeweb Cloud is #16,879 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does Timeweb Cloud appear among the Rust Census lists and filters?
Included in these Rust Census lists is Timeweb Cloud: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Timeweb Cloud?
gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Timeweb Cloud publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Timeweb Cloud?
Timeweb Cloud runs a procedural map, which the game generates.
How is Timeweb Cloud configured, and what rules does it keep?
The name of Timeweb Cloud carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Timeweb Cloud?
Enter client.connect 94.243.10.136:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.