Statistical profileOffline
TestServer
94.134.192.52:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak 1
Rank
#14,392
top 65%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,392 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 94.134.192.52:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:33 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 665 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 480 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 155 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 225 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on TestServer?
With too few wipes of TestServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 8 hours.
About the server
How reliable is TestServer, and is it online now?
Last seen 4 days 8 hours ago, TestServer is offline in this release. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. It was first seen by Rust Census on 24 October 2026.
Which location does TestServer run from?
A region is not published by TestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.134.192.52:28015 it is addressed.
Which Rust version is TestServer running?
Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does TestServer carry?
At this release TestServer is offline, having last been seen 4 days 8 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does TestServer compare with other servers in the rankings?
The rank for TestServer is #14,392 on seven-day player hours, in the top 65% of ranked servers.
Tag details
On Rust Census, which lists and filters carry TestServer?
The Rust Census lists that TestServer fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TestServer carry?
Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for TestServer?
TestServer runs a procedural map, which the game generates.
On TestServer, what rules and settings are in force?
No gather rate is recorded for TestServer in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join TestServer?
You can open the console in Rust with F1 and enter client.connect 94.134.192.52:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.