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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RS|2x|Staging

94.130.131.25:28012 checked 12h ago

2x trio moddedcarbon
Release date
Next release
In five minutes (06:35 UTC)
Source
Live server queries
Server address
94.130.131.25:28012
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,373

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,373 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on RS|2x|Staging

Players now and over time, UTC

AveragePeak
0123420:0003:0010:0016:0023:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0003:0010:0016:0023:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:53 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RS|2x|Staging

3500 · seed 471471404

Map of RS|2x|Staging

Table 2: The world

As the server publishes it

MapRS-Maps
Size3500
Seed471471404

8. Server characteristics

Table 3: Characteristics of RS|2x|Staging

What the server publishes and what was recorded

Address94.130.131.25:28012
Region–
Max players–
Group limittrio
Wipe schedule–
Last wipe2 Oct 2026, 18:53 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 253 on average54 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 232 on average96 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average30 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 174 on average130 / 180
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] WIPED 28.10trio · 2x · biweekly · 130 on average739 / 750
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 128 on average332 / 360

10. Quick answers

From the figures on this page.

Wipe records

When does RS|2x|Staging wipe, and how often?

The rhythm of RS|2x|Staging's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days have passed since this world was made.

What should you expect on wipe day at RS|2x|Staging?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

How reliable is RS|2x|Staging, and is it online now?

The latest count records RS|2x|Staging as offline, last seen 12 hours ago. About 23 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

Does RS|2x|Staging hold a steady frame rate and connection?

Average server fps over the last 48 hours was 107, with a low of 73. Buildings, deployables and everything else in the world took the entity count to 72,362. The peak memory use recorded was 2,878 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is RS|2x|Staging based?

A region is not published by RS|2x|Staging. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 94.130.131.25:28012 it is addressed.

Which Rust version is RS|2x|Staging running?

This release lists RS|2x|Staging on Rust network protocol 2634 and build 166655, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for RS|2x|Staging?

The last count for RS|2x|Staging was 12 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is RS|2x|Staging placed?

For seven-day player hours, RS|2x|Staging is ranked #15,373, placing it in the top 69% of all ranked servers. The server stands at #525 among trio servers.

Lists and tags

Where does RS|2x|Staging appear among the Rust Census lists and filters?

The Rust Census lists that RS|2x|Staging fits are: Rust 2x servers, counted, Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.

The tags on RS|2x|Staging: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slots: 0; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Your game must run protocol 2634 to join; cs166655 (Build): The server runs game build 166655; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RS|2x|Staging publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on RS|2x|Staging?

RS|2x|Staging runs a procedural map of size 3,500 with seed 471471404, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: RS-Maps.

How is RS|2x|Staging configured, and what rules does it keep?

RS|2x|Staging carries a 2x gather rate, as stated in its name. For groups (trio), the maximum is 3 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join RS|2x|Staging?

Enter client.connect 94.130.131.25:28012 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp0Max players Slots: 0.
ts3Group limit Team size is capped at 3.
v2634Protocol Your game must run protocol 2634 to join.
cs166655Build The server runs game build 166655.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.