Statistical profileOffline
Rust Server
93.99.7.86:28035 checked 7h ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
2
peak 4
Rank
#4,473
top 20%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 2 players, with a peak of 4.
- It ranks #4,473 of all ranked servers, the top 20%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
18.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:59 UTC6d ago | 4 | – | running | 0 |
| Sun 4 Oct, 05:45 UTC24d ago | 0 | – | 17.2 days | 0 |
| Mon 14 Sep, 11:44 UTC43d ago | 1 | halved by day 1 | 19.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Server
6000 · seed 788844284
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 788844284 |
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 93.99.7.86:28035 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 10:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 444 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 26 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 30 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 140 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 49 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust Server?
No next wipe can be predicted for Rust Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 6 days 21 hours.
On Rust Server, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 6 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
Server record
How reliable is Rust Server, and is it online now?
Last seen 7 hours ago, Rust Server is offline in this release. About 2 hours ago is when it last restarted, according to the uptime it reports. A total of 34 of 168 hours were up over 7 full days, which is 20% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 27; the lowest reading was 13. The world carried up to 200,295 entities, including buildings, deployables and all else. Memory use reached 3,194 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Rust Server based?
No region is given by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.99.7.86:28035 it is addressed.
On which Rust version does Rust Server operate?
This release lists Rust Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Rust Server?
Rust Server is offline at present; its last recording was 7 hours ago. This release records a seven-day average of 2 players and a peak of 4. An average of 2 players was recorded at 17:00 UTC, the busiest hour of the last 48.
What position does Rust Server hold in the server rankings?
For seven-day player hours, Rust Server is ranked #4,473, placing it in the top 20% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust Server?
These Rust Census lists include Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Rust Server?
The procedural map on Rust Server is generated by the game, measures 6,000 and carries seed 788844284. Because one size and seed give one map, RustMaps can display it from this page.
On Rust Server, what rules and settings are in force?
The name of Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Rust Server?
You can open the console in Rust with F1 and enter client.connect 93.99.7.86:28035; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://czechchillout.cz.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
