Statistical profileOnline
RKBL - Private Server
93.99.7.63:28155 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 11
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 11 slots.
- It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on RKBL - Private Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 18:09 UTC39d ago | 1 | – | running | 0 |
| Sat 19 Sep, 11:30 UTC39d ago | 1 | – | 0.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RKBL - Private Server
1500 · seed 967342891
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 967342891 |
8. Server characteristics
Table 3: Characteristics of RKBL - Private Server
What the server publishes and what was recorded
| Address | 93.99.7.63:28155 |
|---|---|
| Region | – |
| Max players | 11 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 18:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 3 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 3 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 2 on average | 4 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 2 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 14 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 3 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RKBL - Private Server: what is it?
With too few wipes of RKBL - Private Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 39 days.
On RKBL - Private Server, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is RKBL - Private Server, and is it online now?
At the latest check, RKBL - Private Server was online. The uptime it reports puts the last restart at about 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
Does RKBL - Private Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 9,722. Up to 775 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is RKBL - Private Server based?
No region is published by RKBL - Private Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 93.99.7.63:28155 is its address.
Which Rust version is RKBL - Private Server running?
The version in use on RKBL - Private Server is Rust network protocol 2633 and build 164530 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on RKBL - Private Server?
At counting time RKBL - Private Server recorded 0 players across 11 slots. This release gives a seven-day average of 0 players.
What position does RKBL - Private Server hold in the server rankings?
The rank for RKBL - Private Server is #15,426 on seven-day player hours, in the top 69% of ranked servers. The server stands at #630 among quad servers.
Tag details
On Rust Census, which lists and filters carry RKBL - Private Server?
The Rust Census lists that RKBL - Private Server fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on RKBL - Private Server carry?
These are the tags RKBL - Private Server publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp11 (Max players): The server holds 11 slots; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for RKBL - Private Server?
The procedural map on RKBL - Private Server is generated by the game, measures 1,500 and carries seed 967342891. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RKBL - Private Server?
The name of RKBL - Private Server carries no gather rate. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join RKBL - Private Server?
Enter client.connect 93.99.7.63:28155 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://czechchillout.cz.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp11,ptrak,$r?,v2633,^p,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp11 | Max players The server holds 11 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
