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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,070 players on 11,772 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

intRust

93.84.91.229:28015 checked 29d ago

Release date
Next release
In five minutes (17:59 UTC)
Source
Live server queries
Server address
93.84.91.229:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,869

top 71%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,869 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on intRust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 24 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:08 UTC34d ago 1 – running 0
Thu 17 Sep, 17:08 UTC41d ago 1 halved by day 3 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of intRust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of intRust

What the server publishes and what was recorded

Address93.84.91.229:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 17:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average82 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average103 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for intRust: what is it?

With too few wipes of intRust on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 34 days 5 hours.

What should you expect on wipe day at intRust?

Recent wipes drew an average peak of 1 players. 22 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.

Server record

Is intRust up, and how well has it held up?

intRust is offline at the time of this release; it was last seen 29 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is intRust based?

No region is given by intRust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.84.91.229:28015 it is addressed.

On which Rust version does intRust operate?

Rust network protocol 2633 and build 163207 on Linux is the version intRust runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on intRust?

The last count for intRust was 29 days 4 hours ago; it is offline at present.

How does intRust compare with other servers in the rankings?

For seven-day player hours, intRust is ranked #16,869, placing it in the top 71% of all ranked servers.

Tag details

Where does intRust appear among the Rust Census lists and filters?

These Rust Census lists include intRust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on intRust carry?

Read by the game's server browser, intRust publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for intRust?

A procedural map runs on intRust, generated by the game.

On intRust, what rules and settings are in force?

The name of intRust carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join intRust?

Enter client.connect 93.84.91.229:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Build 163207 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.