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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,860 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Scatos_private

93.38.48.233:28015 checked 41d ago

Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
93.38.48.233:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,304

no region published

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,304 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on Scatos_private

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Scatos_private

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Scatos_private

What the server publishes and what was recorded

Address93.38.48.233:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Sep 2026, 05:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average162 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average34 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Scatos_private?

Too few wipes of Scatos_private are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 46 days 18 hours ago.

About the server

Is Scatos_private up, and how well has it held up?

The latest count records Scatos_private as offline, last seen 41 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does Scatos_private run from?

No region is given by Scatos_private. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.38.48.233:28015 it is addressed.

What version of Rust has been recorded on Scatos_private?

The version in use on Scatos_private is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Scatos_private?

Scatos_private is offline at present; its last recording was 41 days 14 hours ago.

What position does Scatos_private hold in the server rankings?

The rank for Scatos_private is #13,304 on seven-day player hours, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover Scatos_private?

Included in these Rust Census lists is Scatos_private: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Scatos_private: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Scatos_private publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Scatos_private?

The game generates the procedural map on Scatos_private.

On Scatos_private, what rules and settings are in force?

No gather rate is recorded for Scatos_private in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Scatos_private?

You can open the console in Rust with F1 and enter client.connect 93.38.48.233:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.