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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,280 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private Rust Test

93.214.171.81:28015 checked 37d ago

monthly wipes vanilla
Release date
Next release
In five minutes (17:08 UTC)
Source
Live server queries
Server address
93.214.171.81:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,482

top 67%

Last wipe

79d ago

monthly schedule

Next wipe

7d 4h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,482 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 79d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Private Rust Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Private Rust Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Private Rust Test

What the server publishes and what was recorded

Address93.214.171.81:28015
Region–
Max players5
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Aug 2026, 20:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414 / 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average258 / 300
[EU East] Facepunch 4EU · groups of 8+ · monthly · 168 on average100 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average148 / 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average47 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average86 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Private Rust Test?

From the force wipe, the next wipe of Private Rust Test is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 79 days 17 hours. Its tags carry a monthly wipe schedule.

About the server

Is Private Rust Test up, and how well has it held up?

Last seen 37 days 20 hours ago, Private Rust Test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Which location does Private Rust Test run from?

A region is not published by Private Rust Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.214.171.81:28015 it is addressed.

Which Rust version is Private Rust Test running?

This release lists Private Rust Test on Rust network protocol 2632 and build 160556, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Private Rust Test?

Private Rust Test is offline at present; its last recording was 37 days 20 hours ago.

In the rankings of Rust servers, where is Private Rust Test placed?

For seven-day player hours, Private Rust Test is ranked #15,482, placing it in the top 67% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Private Rust Test?

These Rust Census lists include Private Rust Test: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Private Rust Test carry?

Read by the game's server browser, Private Rust Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): The server runs game build 160556; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Private Rust Test?

A procedural map runs on Private Rust Test, generated by the game.

What settings and rules have been listed for Private Rust Test?

No gather rate is given in the name of Private Rust Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Private Rust Test?

Enter client.connect 93.214.171.81:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol Your game must run protocol 2632 to join.
cs160556Build The server runs game build 160556.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.