Statistical profileOffline
Private Rust Test
93.214.171.81:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,482
top 67%
Last wipe
79d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,482 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 79d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Private Rust Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Rust Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private Rust Test
What the server publishes and what was recorded
| Address | 93.214.171.81:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 10 Aug 2026, 20:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414 / 450 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 258 / 300 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 168 on average | 100 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 148 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 128 on average | 47 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 86 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Private Rust Test?
From the force wipe, the next wipe of Private Rust Test is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 79 days 17 hours. Its tags carry a monthly wipe schedule.
About the server
Is Private Rust Test up, and how well has it held up?
Last seen 37 days 20 hours ago, Private Rust Test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Private Rust Test run from?
A region is not published by Private Rust Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.214.171.81:28015 it is addressed.
Which Rust version is Private Rust Test running?
This release lists Private Rust Test on Rust network protocol 2632 and build 160556, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Private Rust Test?
Private Rust Test is offline at present; its last recording was 37 days 20 hours ago.
In the rankings of Rust servers, where is Private Rust Test placed?
For seven-day player hours, Private Rust Test is ranked #15,482, placing it in the top 67% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Private Rust Test?
These Rust Census lists include Private Rust Test: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Private Rust Test carry?
Read by the game's server browser, Private Rust Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): The server runs game build 160556; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Private Rust Test?
A procedural map runs on Private Rust Test, generated by the game.
What settings and rules have been listed for Private Rust Test?
No gather rate is given in the name of Private Rust Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Private Rust Test?
Enter client.connect 93.214.171.81:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs160556 | Build The server runs game build 160556. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.