Statistical profileOffline
Error
93.211.99.26:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,258
top 58%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,258 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on Error
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Error
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Error
What the server publishes and what was recorded
| Address | 93.211.99.26:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 12:30 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 579 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 67 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 312 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 127 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 134 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Error: what is it?
Too few wipes of Error are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 37 days 9 hours have passed since this world was made.
Server record
Is Error up, and how well has it held up?
Last seen 35 days 17 hours ago, Error is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 September 2026.
Which location does Error run from?
No region is published by Error. Rust Census does not look up where the machine stands; it shows where a server says it is. 93.211.99.26:28015 is its address.
Which Rust version is Error running?
Rust network protocol 2633 and build 164530 on Windows is the version Error runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Error?
The last count for Error was 35 days 17 hours ago; it is offline at present.
In the rankings of Rust servers, where is Error placed?
For seven-day player hours, Error is ranked #13,258, placing it in the top 58% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Error?
These Rust Census lists include Error: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Error?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Error publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Error?
A procedural map runs on Error, generated by the game.
How is Error configured, and what rules does it keep?
No gather rate is given in the name of Error. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Error?
Enter client.connect 93.211.99.26:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.