Statistical profileOffline
M├│j Serwer Rust
93.206.210.21:28015 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak 1
Rank
#14,214
top 64%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,214 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on M├│j Serwer Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:57 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 20:21 UTC8d ago | 1 | held half | 6.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of M├│j Serwer Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of M├│j Serwer Rust
What the server publishes and what was recorded
| Address | 93.206.210.21:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 19:12 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 373 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 442 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 981 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 986 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 31 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on M├│j Serwer Rust?
The rhythm of M├│j Serwer Rust's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 46 hours.
On M├│j Serwer Rust, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
Is M├│j Serwer Rust up, and how well has it held up?
M├│j Serwer Rust is offline at the time of this release; it was last seen 45 hours ago. A total of 3 of 168 hours were up over 7 full days, which is 2% of the time. First recorded by Rust Census on 20 October 2026.
What location has been recorded for M├│j Serwer Rust?
No region is given by M├│j Serwer Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 93.206.210.21:28015 is its address.
What version of Rust has been recorded on M├│j Serwer Rust?
Rust network protocol 2635 and build 168909 on Windows is the version M├│j Serwer Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for M├│j Serwer Rust?
M├│j Serwer Rust is offline at present; its last recording was 45 hours ago. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.
What position does M├│j Serwer Rust hold in the server rankings?
For seven-day player hours, M├│j Serwer Rust is ranked #14,214, placing it in the top 64% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover M├│j Serwer Rust?
The Rust Census lists that M├│j Serwer Rust fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on M├│j Serwer Rust: what do they indicate?
These are the tags M├│j Serwer Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for M├│j Serwer Rust?
A procedural map runs on M├│j Serwer Rust, generated by the game.
What settings and rules have been listed for M├│j Serwer Rust?
The name of M├│j Serwer Rust carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to M├│j Serwer Rust?
Enter client.connect 93.206.210.21:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.