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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,501 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Local Test

93.191.113.100:28115 checked 25d ago

Release date
Next release
In five minutes (06:20 UTC)
Source
Live server queries
Server address
93.191.113.100:28115
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

0

peak –

Rank

#13,887

top 61%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • It ranks #13,887 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Rust Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Local Test

What the server publishes and what was recorded

Address93.191.113.100:28115
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:41 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average327 / 350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average419 / 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304 / 325

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust Local Test: what is it?

Too few wipes of Rust Local Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 13 hours ago.

Server record

What does the record show for the uptime and current status of Rust Local Test?

Rust Local Test is offline at the time of this release; it was last seen 25 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 2 October 2026.

In which location is Rust Local Test based?

No region is given by Rust Local Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 93.191.113.100:28115 is its address.

Which Rust version is Rust Local Test running?

This release lists Rust Local Test on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Rust Local Test?

Rust Local Test is offline at present; its last recording was 25 days 19 hours ago.

In the rankings of Rust servers, where is Rust Local Test placed?

For seven-day player hours, Rust Local Test is ranked #13,887, placing it in the top 61% of all ranked servers.

Tags, lists

Where does Rust Local Test appear among the Rust Census lists and filters?

These Rust Census lists include Rust Local Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Local Test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): Build 166586 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Rust Local Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Rust Local Test?

A procedural map runs on Rust Local Test, generated by the game.

How is Rust Local Test configured, and what rules does it keep?

No gather rate is given in the name of Rust Local Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust Local Test?

Enter client.connect 93.191.113.100:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166586Build Build 166586 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.