Statistical profileOffline
Abu Ali Local 10x Test
93.191.113.100:28015 checked 23d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,772
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,772 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Abu Ali Local 10x Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:42 UTC23d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Abu Ali Local 10x Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Abu Ali Local 10x Test
What the server publishes and what was recorded
| Address | 93.191.113.100:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 20:42 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 491 / 550 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 181 on average | 80 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 180 on average | 137 / 150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 96 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 68 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 44 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does Abu Ali Local 10x Test wipe, and how often?
The rhythm of Abu Ali Local 10x Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 16 hours have passed since this world was made.
What should you expect on wipe day at Abu Ali Local 10x Test?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of Abu Ali Local 10x Test?
The latest count records Abu Ali Local 10x Test as offline, last seen 23 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 5 October 2026.
What location has been recorded for Abu Ali Local 10x Test?
No region is given by Abu Ali Local 10x Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 93.191.113.100:28015 is its address.
What version of Rust has been recorded on Abu Ali Local 10x Test?
This release lists Abu Ali Local 10x Test on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Abu Ali Local 10x Test?
Abu Ali Local 10x Test is offline at present; its last recording was 23 days 16 hours ago.
What position does Abu Ali Local 10x Test hold in the server rankings?
The rank for Abu Ali Local 10x Test is #13,772 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Abu Ali Local 10x Test?
The Rust Census lists that Abu Ali Local 10x Test fits are: 10x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on Abu Ali Local 10x Test carry?
These are the tags Abu Ali Local 10x Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Abu Ali Local 10x Test?
The game generates the procedural map on Abu Ali Local 10x Test.
On Abu Ali Local 10x Test, what rules and settings are in force?
Abu Ali Local 10x Test carries a 10x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Abu Ali Local 10x Test?
Enter client.connect 93.191.113.100:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.