Statistical profileOffline
Loot.Team
93.186.254.156:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,977 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Loot.Team
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Loot.Team
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Loot.Team
What the server publishes and what was recorded
| Address | 93.186.254.156:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 12:05 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 83 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 210 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 272 / 300 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 285 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Loot.Team: what is it?
The rhythm of Loot.Team's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 16 hours ago.
Server details
How reliable is Loot.Team, and is it online now?
The latest count records Loot.Team as offline, last seen 23 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 6 October 2026.
In which location is Loot.Team based?
A region is not published by Loot.Team. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 93.186.254.156:28015 it is addressed.
On which Rust version does Loot.Team operate?
The version in use on Loot.Team is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Loot.Team carry?
At this release Loot.Team is offline, having last been seen 23 days 6 hours ago.
What position does Loot.Team hold in the server rankings?
The rank for Loot.Team is #15,977 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Loot.Team?
The Rust Census lists that Loot.Team fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Loot.Team: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Loot.Team publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Loot.Team?
A procedural map runs on Loot.Team, generated by the game.
How is Loot.Team configured, and what rules does it keep?
No gather rate is recorded for Loot.Team in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Loot.Team?
Enter client.connect 93.186.254.156:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.