Statistical profileOffline
David
EU 93.171.155.6:28015 checked 27d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,019
top 69% · #2481 in EU
Last wipe
27d ago
weekly schedule
Next wipe
13h
Thu 29 Oct, 21:36 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,019 of all ranked servers, the top 69%, and #2481 in EU, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 21:36 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on David
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 29 October, 21:36 UTC, in 13h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of David
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of David
What the server publishes and what was recorded
| Address | 93.171.155.6:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 5 max |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 21:36 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 78 on average | 5 / 150 |
| [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 | EU · groups of 5 · weekly · 1 on average | 1 / 200 |
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 20 / 250 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 89 on average | 41 / 150 |
| Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 82 on average | 35 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does David wipe, and how often?
From weekly: 7 days after its last wipe, the next wipe of David is estimated. Thursday 29 October at 21:36 UTC is the date of its next wipe. The present world dates from 27 days 10 hours. The tags list a wipe schedule of one week.
About the server
How reliable is David, and is it online now?
The latest count records David as offline, last seen 27 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 1 October 2026.
In which location is David based?
In Europe David lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.171.155.6:28015 it is addressed.
On which Rust version does David operate?
This release lists David on Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on David?
The last count for David was 27 days 9 hours ago; it is offline at present.
In the rankings of Rust servers, where is David placed?
On player hours over the last seven days David stands at #16,019, #2,481 in Europe, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover David?
The Rust Census lists that David fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on David carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts5 (Group limit): No team may hold more than 5; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EU (Europe): The server browser files this server under Europe are the tags David publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on David?
The game generates the procedural map on David.
What settings and rules have been listed for David?
The name of David carries no gather rate. The group limit is 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is disabled.
Connecting
What steps are needed to join David?
Enter client.connect 93.171.155.6:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts5
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts5 | Group limit No team may hold more than 5. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.