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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,809 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustVisualLab LOCAL

93.170.160.47:28025 checked 1d ago

pve
Release date
Next release
In five minutes (13:15 UTC)
Source
Live server queries
Server address
93.170.160.47:28025
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#11,114

top 50%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,114 of all ranked servers, the top 50%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on RustVisualLab LOCAL

Players now and over time, UTC

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:57 UTC1d ago – – running 0
Mon 26 Oct, 19:47 UTC2d ago 1 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustVisualLab LOCAL

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustVisualLab LOCAL

What the server publishes and what was recorded

Address93.170.160.47:28025
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 10:57 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average8 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average7 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average22 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average26 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average4 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average3 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does RustVisualLab LOCAL wipe, and how often?

Too few wipes of RustVisualLab LOCAL are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 44 hours ago.

On RustVisualLab LOCAL, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 16 hours after it began.

About the server

How reliable is RustVisualLab LOCAL, and is it online now?

Last seen 42 hours ago, RustVisualLab LOCAL is offline in this release. Of the 48 hours in the last 2 full days, it was up 3 of them, or 6%. The first sighting of it by Rust Census was on 26 October 2026.

Which location does RustVisualLab LOCAL run from?

No region is published by RustVisualLab LOCAL. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.170.160.47:28025 it is addressed.

On which Rust version does RustVisualLab LOCAL operate?

The version in use on RustVisualLab LOCAL is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RustVisualLab LOCAL carry?

At this release RustVisualLab LOCAL is offline, having last been seen 42 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is RustVisualLab LOCAL placed?

The rank for RustVisualLab LOCAL is #11,114 on seven-day player hours, in the top 50% of ranked servers.

Tag details

Which Rust Census filters and lists cover RustVisualLab LOCAL?

Included in these Rust Census lists is RustVisualLab LOCAL: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on RustVisualLab LOCAL: what do they indicate?

Read by the game's server browser, RustVisualLab LOCAL publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustVisualLab LOCAL?

A procedural map runs on RustVisualLab LOCAL, generated by the game.

On RustVisualLab LOCAL, what rules and settings are in force?

No gather rate is given in the name of RustVisualLab LOCAL. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to RustVisualLab LOCAL?

Enter client.connect 93.170.160.47:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.