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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,568 players on 11,784 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Tiny Rust Test Server

93.159.2.64:28015 checked 30d ago

Release date
Next release
In five minutes (21:24 UTC)
Source
Live server queries
Server address
93.159.2.64:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#14,521

top 61%

Last wipe

33d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #14,521 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on Tiny Rust Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 21:04 UTC33d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Tiny Rust Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Tiny Rust Test Server

What the server publishes and what was recorded

Address93.159.2.64:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 21:04 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average583 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average288 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average120 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average118 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Tiny Rust Test Server: what is it?

Too few wipes of Tiny Rust Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 33 days 1 hours have passed since this world was made.

On Tiny Rust Test Server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

Is Tiny Rust Test Server up, and how well has it held up?

Tiny Rust Test Server is offline at the time of this release; it was last seen 30 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 September 2026.

In which location is Tiny Rust Test Server based?

No region is given by Tiny Rust Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 93.159.2.64:28015 is its address.

What version of Rust has been recorded on Tiny Rust Test Server?

This release lists Tiny Rust Test Server on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Tiny Rust Test Server carry?

At this release Tiny Rust Test Server is offline, having last been seen 30 days 1 hours ago.

What position does Tiny Rust Test Server hold in the server rankings?

The rank for Tiny Rust Test Server is #14,521 on seven-day player hours, in the top 61% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Tiny Rust Test Server?

These Rust Census lists include Tiny Rust Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Tiny Rust Test Server: what do they indicate?

These are the tags Tiny Rust Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Tiny Rust Test Server?

A procedural map runs on Tiny Rust Test Server, generated by the game.

On Tiny Rust Test Server, what rules and settings are in force?

The name of Tiny Rust Test Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What is the way to join Tiny Rust Test Server?

Enter client.connect 93.159.2.64:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.