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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,534 players on 11,735 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Tiny Rust Test Server

93.159.0.245:28015 checked 24d ago

Release date
Next release
In five minutes (11:20 UTC)
Source
Live server queries
Server address
93.159.0.245:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#14,561

top 64%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #14,561 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Tiny Rust Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:55 UTC26d ago 1 – running 1
Thu 1 Oct, 15:45 UTC27d ago 1 – 0.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Tiny Rust Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Tiny Rust Test Server

What the server publishes and what was recorded

Address93.159.0.245:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:55 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average324 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average57 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Tiny Rust Test Server?

The rhythm of Tiny Rust Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 11 hours ago.

On Tiny Rust Test Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

Server details

Is Tiny Rust Test Server up, and how well has it held up?

The latest count records Tiny Rust Test Server as offline, last seen 24 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 28 September 2026.

In which location is Tiny Rust Test Server based?

No region is published by Tiny Rust Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.159.0.245:28015 it is addressed.

On which Rust version does Tiny Rust Test Server operate?

This release lists Tiny Rust Test Server on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Tiny Rust Test Server?

The last count for Tiny Rust Test Server was 24 days 12 hours ago; it is offline at present.

In the rankings of Rust servers, where is Tiny Rust Test Server placed?

For seven-day player hours, Tiny Rust Test Server is ranked #14,561, placing it in the top 64% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Tiny Rust Test Server?

Included in these Rust Census lists is Tiny Rust Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Tiny Rust Test Server carry?

Read by the game's server browser, Tiny Rust Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Tiny Rust Test Server?

A procedural map runs on Tiny Rust Test Server, generated by the game.

On Tiny Rust Test Server, what rules and settings are in force?

No gather rate is recorded for Tiny Rust Test Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to Tiny Rust Test Server?

Enter client.connect 93.159.0.245:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.